VOICE OF DEATH
The barge was
responding to the drop ship’s distress beacon. Piles of burning
trash stuffed around the drop
ship’s hull and Dan’s wave for, apparently asking for help did the job of
convincing whoever was on board the
barge that the downed drop ship in the
crater would be an easy mark. Doug watched as the rusted landing gear of the
barge slowly extended from the corners of its blocky rectangular hull. He heard
the roar of the barge’s pulsating thrusters wind down to an idle and the clang of its landing gear locking
into place as his vision was obscured by the sudden wall of dust kicked up by
the barge’s landing thrusters.
The dust settled, half
covering the view screen of his powered down Cossack. Good, Doug thought to
himself, let me look like just another piece of trash. Hidden in the dark recess of the cavernous
and decrepit garage Doug Vox and his
platoon, the Destroyers, watched the triangular prow of the barge drop slowly, transforming into a large cargo ramp
as wide as the barge itself. The
barge’s mouth groaned mournfully in protest and the vibrations of its
agony set loose little pieces of debris that skipped down the decaying
walls of the buildings around the square.
The platoon’s cossacks
all had their reactors powered down so that they would not show up on whatever
sensors the barges crew were using. It felt cold in the pilot’s compartment
without the heat from the ‘bots reactor seeping through the compartments rear
wall. The air tasted stale, musty and metallic. The Destroyers would wait to
power up until the barges crew had committed to investigating the drop ship.
Their task was to disable and secure the barge before helping Death’s Head
platoon, hidden across the crater, finish off any other resistance.
In the meantime they
could run their radios and sensors off of battery power. It was enough to give
Daniel a description of what was coming his way. On his view screen Doug
watched as red arrows popped up next to the one that he had already labeled as
“ barge”. The heads up display, or HUD indicated that six other reactors had
come online in the hold of the barge. Doug would label them with a description
for Dan as they emerged from the barge’s ramp. The Cossacks that the Destroyers
now used were once part of a Union mechanized light recon company so collecting
target information and sharing it with Deaths Head platoon was a simple task
for them.
Since the Union Navy
had disintegrated Doug and Dan had tried to get by making salvage runs to
Earth, but that had proved dangerous and it was difficult to find cargo worth
the fuel that it took to land and take off. It had proven much easier to let
others do the work of recovering material and then taking it from them.
However, most anyone who had something worth taking was prone to put up a
fight. Doug and Dan Vox had perfected the trick of luring in a stronger
opponent by making them believe that the brothers were vulnerable and worth
robbing.
The barge had received
the Vox brothers distress signal, but wasn’t showing up to help. Some one in
distress meant an opportunity to take cargo, or more, maybe a ship, or at least
slaves. Of course some one with the means to take them would have something of
value as well. Judging from the size of the barge that had just landed the Vox brothers
and their crew would have a lot of loot to sort through in a few minutes.
A lone Cossack
strutted down the barge’s ramp. It was battered and oil stained so badly that
its green coat of paint looked black.
That was reasonable, Doug thought to himself, the barges crew were
proving cautious by sending out a quick ‘bot to scout out the drop ship. He
tagged the Cossack’s red arrow on his hud as “black cossack” and updated the
network that both platoons shared for targeting data.
Doug was momentarily concerned
that none of the other targets in the barge’s hull would leave until the
Cossack had thoroughly looked around, giving their victims an opportunity to
spot the trap. His fear was short lived. Three G.I. Patton medium war’bots
sauntered down the ramp and turned directly toward what remained of an open
roadway leading to the crater. The black Cossack sprinted ahead and leapt up on
to the remains of a crumbling building. It stopped, turret scanning the area.
Meanwhile on the far
side of the crater Daniel Vox sprinted away from the drop ship. He would have
swore if he wasn’t so out of breath. He knew he had been in space to long.
Running with gravity was harder than he remembered it being. He was sweating
and the dust that blew across the waisted city stuck to his skin and the inside
of his mouth, choking him as he panted, heart
pounding as he scrambled over the rubble at the edge of the crater. He
threw himself over a shattered piece of concrete, exposed rebar tearing a gouge
in his arm. He slid, ass and elbows, down the debris outside the craters edge.
Dan felt relief at being beyond the crater, but didn’t let himself rest. His
pilots were only about seventy five meters away.
Dan ran as hard as he
could to the corner of the building that concealed his platoon. He made a weak
attempt of brushing himself off as he stepped into the shadowy space between
two large buildings, one partially collapsed and leaning on the other. The
space between the buildings was just high enough for the Cossacks of Death’s Head
platoon to walk underneath. Dan briefly caught his breath, hands on hips,
before pulling himself up the the leg of his Cossack. His arm throbbed and he
decided not to look and see how bad he was hurt. A few more moments and he was
on his turret then through the hatch.
Dan grabbed his
headset and through it on. “Death’s Head One, …in position,” he tried not to
sound out of breath. “Destroyer One, what is your status?”
Dan reached up to pull
his hatch shut and winced with pain. His arm was hurt bad. The hatch slammed
shut.
“Death’s Head, this is
Destroyer One, the last target is leaving now. I will advise when I have lost
visual.”
Just another minute
then, Dan thought. They needed to give the last of the enemy war’bots enough
time to get far enough away from the barge so that they could not protect it
when the shooting started.
Dan looked around his
cockpit for something to try and stop the bleeding from his arm. An old jacket
and roll of electrical tape were all he could find.
“Death’s Head two,
this is One, are we good?” He should have sounded more confident he thought,
but he needed to be sure that his pilots were ready. Death’s Head Two was
responsible for making sure the ‘bots and their pilots were prepared to attack
while Dan provided the decoy with the drop ship. He could have had one of his
men do that unpleasant task, but he wasn’t about to ask them to do something he
hadn’t done himself.
“We’re good” was the
only reply needed.
Dan gave the jacket a
quick shake and then through it on, falling backwards into his pilot’s seat. He
flipped the HUD on and grabbed the electrical tape. Peeling the end of the tape
free he studied the HUD while wrapping the tape tightly around his injured arm,
trapping the coat to it. Doug, had done well for his part. The HUD displayed
seven red triangles indicating seven
reactors. Dan ignored the one titled “barge” the destroyers would handle that.
The other target tags gave him a rough idea of what he was facing. In addition
to the enemy Cossack there were three Pattons, with various weapons, a Vityaz
labeled “long vit” and last but certainly not least was a reactor labeled “boa
ork.”
Dan knew that a Boa
medium ‘bot equiped with a R40M Orkan rocket launcher could give them hell.
They were best off using their maneuverability to avoid it until they had
eliminated some of the other targets. He knew they could handle it, but it
wasn’t going to be a walk in the park this time.
Back across the crater
Doug watched the enemy Boa and Vityaz move out of sight on their way to loot
the helpless looking drop ship. Doug held his breath for a moment then keyed
his radio’s mic, “All units this is Destroyer One, we are going hot, time now,
I say again all you units, engage.” He released the mic’s key on his control
yolk and flipped the engine kill switch to the open position then flipped the
ignition cover up and pressed down forcefully with his palm. The cockpit
rattled and shook momentarily while the reactor spun up before settling into
its familiar vibration. The HUD blinked off and then back on as the light
‘bot’s systems switched from battery power to draw from the reactor.
“Surprise,” Doug said
under his breath. His HUD began
displaying the known friendly identifiers of He and Dan’s platoons. He knew
their victims would be about ready to panic as they saw the unknown reactors
power up in front of and behind them.
“Destroyer Three and
Five on me. Two, Four, Six, cover us.” Doug
pushed forward on the yolk, its worn plastic cover was smooth and torn
in some places. He felt for the familiar exposed metal under his index fingers
as the Cossack lurched forward into a sprint out from the dark garage.
The six Cossacks of
Destroyer platoon emerged from the garage like a pack of hungry hyenas. Doug
and his squad made a mad dash for the barge like it was an injured water
buffalo. Its cargo ramp still sat open, but wouldn’t for long. By now the
barge’s crew would be realizing they were in a trap and would be trying
frantically to close it, getting their armored hull between themselves and danger.
Clear of the garage
roof Doug pressed down with his left thumb engaging the jump system. Suddenly
he accelerated up and forward seeing the top of the barge and glancing a view
of weapons fire off to his left before descending rapidly and settling hard
into his seat then jolting against his harness as the Cossack’s bird like legs
absorbed most of the impact. His two wingman followed, landing about two
hundred meters from the barges ramp. He could see crew running around the deck
inside frantically. A press of his right thumb sent a torrent of weapons fire
from his twin linked side mounted medium Punisher. The two six barreled
auto-cannon’s spun angrily as rounds tore through crew and cargo. Doug gently
eased his steering yolk left and right,
rotating the turret to cover the large cargo bay. Destroyer Five joined in
hosing the helpless crew with rounds that would rip them to shreds just by the
shockwave created from rounds passing by them.
Small fires broke out
on the deck and it soon filled with smoke. Nothing moved, but the reactor
labeled “barge” still showed on the HUD. “Destroyer Three, give it one rocket
and asses.”
A single rocket
launched from Destroyer Three’s Yellow rimmed Orkan rocket pod, disappearing
into the smokey bay. Even though they had just torn up the barges cargo area
with punisher fire Doug wanted to minimize the destruction they caused to the
ship. The more it was intact the more loot it could yield. Orkan rockets stood
to do a lot of damage, but were the simplest means to disabling the barge’s
reactor and preventing its escape. Another rocket vaulted into the smoke cloud
and flared orange. The barge’s identifier suddenly disappeared from the HUD.
Off to Doug’s left his
other three Cossacks crested the top of the same crumbling building the enemy’s
black Cossack had first pirched on to observe the crater. Without hesitation
they opened fire. Rockets and auto-cannons
poured down on the rear element of the would be raiders. As quickly as they
had begun the three Cossacks leapt backwards toward the barge, still firing,
and narrowly avoiding a counter barrage
of weapons fire from the Vityaz and stouter Boa.
From across the smoke
hazed crater Daniel Vox observed the three Destroyer Cossacks appear and harass
the enemy Boa and Vityaz, before disappearing again. The green lanky Vityaz and
squat dome topped Boa weren’t visible from Dan’s position but the HUD indicated
their positions behind the drop ship that had baited them in. From the look of
it the Destroyer platoon Cossacks had given the Vityaz, equipped with long
range weapons according to its HUD tag, a hell of a beating. That was prudent
on Destroyer Two’s part. The Vityas was considerably maneuverable for a medium
‘bot and this one’s long range capabilities made it more of an immediate threat
to the Cossacks than the Boa. Once it was dealt with the destroyers could take
their time playing cat and mouse with the less maneuverable but dangerous at
close range Boa.
Dan’s concern was the
three G.I. Patton medium War’bots that sat closest to his platoon in the base
of the crater. They had moved far enough into the crater before the ambush that
they were between Dan’s platoon and the drop ship. They had immediately
recognized the threat when Death’s Head platoon had powered up their reactors
and began moving towards the Cossacks up the slope of the crater to engage. The
Black Cossack was with them and jumped to Dan’s left, away from the Pattons and
out of range, as the six Death’s Head Cossacks crested the crater rim. Just as
the Cossacks appeared the Pattons unleashed a hellish barrage.
The G.I. Patton was a
simply designed medium ‘bot first manufactured about two hundred years ago
during Earth’s third world war. Its designers had not made it especially fast
or maneuverable, like the Vityaz, nor was it particularly durable like the
predictably rugged German designed Boa. The Patton excelled at one thing and
that was firepower. Four light weapon mounts, two on each side, allowed a
Patton to be equipped for a specific task with maximum efficiency. The ability
to mount common inexpensive weapons in high quantity made the Patton a common
choice for getting the job done, especially when the job was hammering the the
ever living daylight out of an enemy.
Three Pattons were
more than a match for six Cossacks and so as soon as they had come into range
the Pilots of Deaths Head Platoon pulled back on their yolks and fired their
jump drives, leaping clear of the wall of rockets and Punisher rounds that had
been launched at them. The rockets shook the air, filling it with smoke and
flying pieces of shrapnel, but missed the nimble Cossacks entirely. Only a few
rounds from one of the Pattons, equipped with four six barreled punishers had
struck any of the cossacks, and the damage was negligible. Two of the Pattons
were equipped entirely with rockets and were now helpless while they reloaded.
They were entirely dependent on the Punisher Patton and the Black Cossack for
protection between rocket salvos. The Cossacks slammed into the ground outside
the crater and immediately started manuevering back up its berm.
“Death’s Head Two,
this is One, we will keep these busy. Take care of that Cossack,” Like his
brother Dan wanted to exploit their maneuverability and the first step in doing
that was making sure the enemy had none of his own. Death’s Head Two broke off
leading his squad to pursue the Black Cossack among the hollow gutted and
crumbling buildings. Dan and Death’s Head Three and Five would harass the three
Pattons without fully committing to a fight, until the Black Cossack was
destroyed and unable to limit their maneuvers.
The Rocket Pattons
were still reloading as Dan pushed his Cossack just over the craters ridge and
pressed his right thumb on the Punishers trigger, giving one of them a long
burst of rounds before letting up and darting down out of sight. The Patton
with Punishers fired as he slipped away, sending up a spray of dirt and debris.
Along the crater’s edge, Death’s Head Three and Five, seeing that the only
threat was preoccupied with their leader, leapt up and fired down into the
crater then landed safely behind cover before the patton could change targets.
It was a hopeless
fight for the barges pilots. Despite having more fire power and tougher
chassis, they were outnumbered and paralyzed. The three Pattons seemed
determined to defend the crater which they had occupied and the damaged Vityaz
attempted to flee back to the barge, perhaps not realizing it had already been
disabled. The Vityaz’s pilot broke out from the cover of a narrow alley heading
straight back the way it had first approached. Traversing to face the three
Cossacks that had ambushed them the pilot and his gunner appeared unaware of three more between them and the
barge. Doug almost felt sorry for them as they walked into range and he
depressed the trigger. He sustained the burst even after the crew ejected,
dumping a few more rounds to force his punisher to reload. He lead his wingmen,
jumping over the pathetic looking green carcass, to help Destroyer two corner
the Boa.
The squat Boa’s crew
had better instincts than the Vityaz. The grey clunky looking ‘bot had backed
into an alley corner like an angry
badger defending it’s den. It defiantly guarded the entrance, daring the
destroyers to peek in. There was no way for them to engage the Boa without
being well within its range and the narrow alley it had occupied made it
impossible to distract by flanking. The Boa only had one direction to guard and
its heavy top mounted cannon, an ECC Thunder, twitched back and forth slightly
as the ‘bots gunner cycled targets, looking for a change in range, indicating
who would come first.
Destroyer Three took
the dare and eased up to the edge of the ally. He stopped short of exposing the
Cossack and fired his Orkan rockets, but the angle was to tight and the
explosive rounds detonated against the building’s corner. Three cut the burst
short and stepped away from the entrance, before quickly reversing and jumping
high across the ally’s entrance unleashing the rest of his rockets in a wild arc
that sprayed the cramped space and Boa from one side to the other. The
Cossack’s ruse had failed and the Boa returned fire, its own Orkan rockets
missed Destroyer Three completely, but two quick bursts from the Thunder
mangled the Cossack’s legs so badly that it was a wonder the ‘bot was able to
land without collapsing.
The crippled Cossack
landed out of sight of the ally and continued to limp farther away from the
Boa’s lair. The ‘bot’s legs were leaking fluid and the right foot was half
missing. It dragged part of its hydraulics behind it. Destroyer Two’s squad was
positioning along the roof of one of the buildings adjacent to the ally, but a
barrage of rockets from one of the pattons in the crater forced them to abandon
their approach and rejoin Doug and the rest of the platoon out of sight from
the craters bowl.
“Hold fast,” Doug
thought quickly. He couldn’t risk one of his Cossacks making another pass like
that.
“Destroyer Three,
status,” Doug demanded.
“Legs at ten percent,
jump is down, weapons green,” Destroyer Three’s condition was no surprise.
“Three, get to cover,
the rest of you on me,” Doug turned his Cossack away from the ally and leapt
farther to the right, down the rim of the crater. Ahead of him he saw the red
HUD label, “Black Cossack” launch into the air and disappear from the midst of
three Death’s Head blue arrows.
The Destroyers
followed Doug along the crater’s rim except for Three who limped his Cossack
toward the nearest building corner in the opposite direction. Doug hoped he
would make it to cover before the Boa’s crew got bold. They completed their
second jump and then turned toward the crater and climbed half way up the berm.
He stopped and checked the HUD. His brother’s platoon was reorganizing on the
other side.
“Death’s Head One,
Destroyer One, we’re ready for an in and out, if you can keep there attention.”
The Boa still had’nt moved.
“Four,” Doug had
switched back to his platoon’s frequency. “move with us but hold your fire, I
want you back out and on that Boa if it makes a move on three.” Both Doug’s and
Dan’s platoons had two Orkan equipped Cossacks, each was numbered Three and
Four, making one for each squad. With Destroyer Three out of the fight, that
gave the Destroyers one good chance at that Boa. It would have been simple to
throw everything they had at one of the Pattons and destroy it but if the Boa
moved they would have nothing to counter quickly.
“Roger,” Destroyer
Four replied, “Saving it for stumpy.”
Doug ignored the light
hearted comment. He was glad that his pilots felt confident.
“Moving now,” Dan
announced across the operation frequency. His Cossacks crested the berm and
unleashed a barrage on the beleaguered Pattons, who obliged the provocation
with their own counter fire.
Doug leapt
immediately, almost floating above the craters ridge. In front of him the
Death’s Head Cossacks leapt and swarmed about like locusts harassing three
enraged titans. All three Pattons had
their backs to the Destroyers and Doug picked what looked like the weakest
target. A patton, missing two of its four punishers and spraying rounds wildly
at Dan’s platoon. The Patton crew was aggravated and unable to focus on one
target at a time. Dan put a long burst into the smoking Patton while he waited
the few seconds for his Jump drive to reset. With his Cossack’s legs already
reversed he hit his jump button as the Patton’s reactor was pierced and its
crew compartment ejected at an odd angle that sent it careening into the side
of a building not far away.
Doug turned his turret
to see the Boa emerge from its sanctuary. It’s crew knew that it was now or
never and believing that the other Cossacks had abandoned Destroyer Three and
committed to attacking the Pattons took the best opportunity it had to try and
turn this fight into something winnable.
Destroyer Three was
about twenty meters from the corner of a ruined concrete building when the Boa
opened fire. Three had limped along with his turret reversed but it was no use.
Before being ejected into the air like a rocket Destroyer Three had barely
depressed the trigger and had only gotten off two rockets at the Boa. That was
barely enough to dent a Boa, which was likely to withstand two full barrages
from an Orkan rocket launcher, before suffering any critical damage.
Doug and the other
Destroyers opened fire while still in the air. They were less accurate than if
they had been stabilized by standing on the ground, but there was no time for
accuracy when inside two hundred meters of an ECC Thunder. The Boa turned
purposefully. Its gunner took but a moment to cycle targets and identify its
biggest threat. Destroyer Four landed on a ledge near Doug as it exhausted its
Salvo of Orkan rockets on the round topped squat Boa. That pounding was sure to
have significantly damaged the Boa’s armor but it had also gotten the attention
of its crew, who unloaded their Orkan at Destroyer Four as it landed.
The other Destroyers
maintained their hose like spray of punisher rounds, but the Boa ignored them.
The impact of the Orkan rockets and the shotgun like blast of the Thunder
ripped Destroyer Four’s only weapon free, flinging the launcher through the air
beyond the craters edge.
“Eject!” Doug bellowed
in his mic, but he didn’t need to. Four punched out in the same moment that his
Cossack’s left leg was ripped out from
underneath his cockpit.
The Boa crew was on a
rampage and did not hesitate a moment, but continued firing at the next nearest
Cossack. Doug, scrambled forward attempting to avoid the tidal wave of
destruction being flung at him by jumping over the Boa. Still firing he arced
forward, but the Boa’s gunner was good, really good.
Ignoring the sustained
punisher fire from the other Destroyers the Boa’s gunner turned smoothly
putting burst after burst of Thunder fire into Doug’s Cossack as it soared over
head. He no longer fired rockets, knowing that they would miss. Instead he
depleted the Thunder until Doug landed. A short barrage of Orkan fire followed.
Doug’s stomach
tightened in a sudden agonizing knot. His legs were disabled, and his HUD
disappeared, view screen cracking like a spiderweb. He let go of his control
yolk and grabbed his harness grinding his teeth and closing his eyes
involuntarily.
“Thunk,” went one more
blast from the Thunder Heavy Cannon.
Doug heard the sound
of screaming metal as his cossack was ripped to shreds and his body slammed
into the seat that carried him up and
away from the fight. He couldn’t seem to see, hear, or even breath as the
adrenaline coursed through his veins. He felt so heavy he was convinced he
would fall through the bottom of the ejected pilot’s compartment. Fear gripped
him, crushing him, then suddenly weightlessness, followed by the terror of
plummeting back to earth. He vomited, choked on it and then vomited again.
Finally after an eternity of seconds the pod’s parachute deployed and Doug felt
like he was floating. Fear vanished and an utter disbelief that he was alive
overtook him as he began to shake uncontrollably.
Before Doug’s ejection
pod had deployed it’s chute Death’s Head platoon had dispatched the remaining
rocket Pattons while they reloaded, helpless and vulnerable as newborn babes.
The six Cossacks had joined the dwindling Destroyers on the crater’s edge and
quickly executed the crippled yet defiant Boa.
Dan had forgotten the
pain in his arm. He was missing half of a platoon including his brother. After
giving quick guidance to Destroyer Two and Death’s Head Two to set up security.
He contacted Raptor, Doug’s Drop ship, that was standing by, hidden
outside the city for support.
“Raptor, this is
Death’s Head One,” He was all business.
“Go for Raptor,” the
Drop ship replied.
“Raptor, Death’s Head,
I’ve got three MIA. Do you have a read?” If functioning properly each of the
three Cossack’s ejection pods should have deployed a parachute and begun
transmitting a location beacon upon commencing their decent. While it wasn’t
too common, it was a very real possibility that one or both of these features
would fail due to damage in combat or poor maintenance.
“Roger, Death’s Head,
we are tracking three beacons and en route for recovery.” That was a relief.
Dan allowed himself to breath a moment before transmitting again.
“Good copy, Raptor.
Advise when complete and relocate to our location for follow up and recovery.”
In addition to functioning as a recovery element for this operation the drop
ship, Raptor also carried the crew for the Death’s head platoon’s drop
ship Death Hawk, that had been staged in the crater to create a
centerpiece for the Vox’s trap.
The crews of the two drop ships’ were joined by a large working party made
up of crew members and residents of the Vox’s planet class cruiser, home and
base of operations, Voice of Death. The antique, but heavily modified
MK1 Transport Cruiser had formerly been named Union of Humanity Ship (UHS),
Voice of Unity, when in service with the Union Navy. She had been
assigned to a quick response force tasked to put down the riots that had
plagued the now long abandoned and desolate, Union refugee and emigration
districts on Earth. Her six modular bays had been configured as hangars each
housing one drop-ship and a platoons worth of light War’bots. Twin brothers
Dan, and Doug Vox, had been officers on Voice of Unity until they had
assumed control of her during the aftermath of the Mars Rebel’s attack on Luna
that effectively collapsed the Union Government. From then on survival of their
crew became the Vox mission and over time they had become a legend, both feared
and respected by ships and cities from Luna to Mercury.